E-commerce functionality: a must-have for all budgets

An essential element for success in the online world is ensuring a good experience for the user: in utilizing the store, attention pre- and post-sale, items, and so on. Today we’re going to talk about an element that absolutely contributes to guaranteeing that experience: functionality. This is an element that’s still neglected sometimes, either due to lack of knowledge or the misconception that, “It’s something costly that I cannot manage.”

Can everyone manage to deal with usability?Let’s start from the start:

for a quality e-commerce you must have a minimum spending plan; even with personnels, internal or external, who have the ability to work well in the different locations that will intervene in the project.That stated, and from personal experience, given that we have actually worked on

jobs with different spending plans, types of services, human resources or needs, I could state that any company can afford to deal with usability, even decently. If an organized process is followed, there are standard jobs that even an e-commerce supervisor with very little knowledge could address without too much difficulty.Why do we need to deal with usability?Usability goes method beyond producing a prototype or a wireframe.

Prior to getting to the result, fairly extensive work is done formerly that lets you get important information, a lot that it will even help you enhance or save in other locations like design, marketing, interaction or technology.A couple of advantages of dealing with usability are: Improving the understanding of the brand or product Improving the service of the store Encouraging effectiveness(greater conversion, less bounce rate, and so on)Permitting improvement

  • in marketing performance (SEO, automation, recruitment, etc.)At Ecommbits we employ a working reasoning that consists just of a defined, organized process that can be as enthusiastic as you desire,
  • depending on the goals and budget plan of each process. Let’s begin! 1. Brainstorming/ Instruction This is the start of any task. It is necessary to believe about all of the processes that take part in your service and will have a direct reflection on the e-commerce.For this step, you need to involve various profiles responsible for managing each area because each of them will have particular internal needs or ideas to improve contact with the customer.The main areas to think about will depend upon your service, and it’s likely that one person will have numerous roles: Company Products Brand name Functionality Style Innovation Operations Financing Marketing 2. Analysis: Metrics and the user In my opinion, this should be the basis of any functionality job because it’s the only way to obtain unbiased data to assist us make choices. The outcome of this stage will give you a global vision

    of strengths and weaknesses, specifically if the e-commerce currently has a minimum basis and the goal is to improve it as a whole or in specific

  • areas.I’m sure you at least usage Google Analytics or another comparable analytical
  • tool. The initial step is to start by evaluating a representative amount of time

, like the last 6 months or the last

year and then a more specific set of information. This can be extracted quickly by practically anyone with very little experience. KPIs worldwide traffic KPIs connected to conversion Behavior by gadget Behavior by material type or destination landing Assessment of transactional processes You can go a lot more extensive, however with these fundamentals we can get an approximation of strengths, weak points and how

they associate with business goals like conversion, recurrence, cross-selling, etc, something that will be really useful when we begin finding possible methods to improve.User habits The previous information offer us hints, but to determine use improvements, it is essential to get to understand the user much better. The types of studies are incredibly differed in terms

  • of approach, goals,
  • outcomes and the spending plan needed to bring them out(focus groups, eye tracking, surveys, heat maps, etc). Because we’re speaking about budget-friendly usability jobs, let me tell you about

a number of studies that we did with Hotjar. It’s an easy tool to execute, configure, and, above all, it’s very low expense: for less than 100EUR you can utilize a lot of the features and it lets you collect a sufficiently representative sample to be able to do this type of analysis.Heat maps: Assist us understandhow the user connects with our store depending on the gadget they’re utilizing to surf the web and we can likewise examine them by habits: movement, scrolls, and clicks, though usually the last two are one of the most used.Thanks to heat maps we can rapidly see things like the most used features, contents that interest us at business level but go totally undetected by the user, pages

where we lose the client, etc. To sum up, these are brand-new hints that allow us to redefine points like content architecture or interaction paths that will help the user when they’re browsing our store.Recordings: Often heat maps do not give us all the information we need to additional see possible use issues(heat maps are fixed and the information is global).

  • Nevertheless, thanks to recordings, we

    can see action by step how users navigate through the entire session(where they click, where they move, which pages they check out, when they leave, and so on), which can hone our recognition of functionality issues and even let us identify factors for abandonment.This needs a lot of time to analyze considering that countless recordings can be taken each day, however it’s worth it since they let us see, nearly live, how our users behave.Competition/ market analysis Even though we already have enough information to draw conclusions from above, it’s never ever too much to keep an eye on the competitors. If you begin from scratch you will not have a history to evaluate, so analyzing what others have currently done can be an excellent recommendation to get

    • concepts, especially since lots of

    of them are pioneers or points of reference in e-commerce.3. Beneficial Documents Now that we have all the info on the table: company needs and real analytical information, we require to organize it, increase or decrease what we share in the preliminary conceptualizing sessions, and close the last useful documents that will include elements like: Back features with Front effect Front features Item specifications(new products, messages, labels, etc. )Marketing specs(SEO, automation, discount areas, and so on)4. Info architecture and flowcharts Prior to we begin with the last stage of this procedure, we just have to link everything that’ll remain in the store.Information architecture. This handles both the international material

    structure and the structure for each specific area

    (catalog, procedures, info, and so on )Flow of interaction. Each part of the architecture will have several connect to other locations, so it is essential to specify how we want them to interact. This will be the only method to guide the user or,”make it simple “depending on their needs at any offered time (purchase, consultation, order review, contact, and so on)5. Screen prototyping(Wireframing)A model or wireframe isn’t just a sketch that needs to represent the last structure of each aspect or page and the features it contains. I might say that of all the jobs we have actually seen in this post, this is the one that requires more time and knowledge.It’s likewise essential to keep in mind that this is the point where the job can branch off into expense levels. Why? The amount

    • of time you want to devote and the detail you want to put in. As is logical, more models means more time and for that reason, a larger budget. If you’re unable to prototype all the pages in the very first stage, no problem,

    but practice a little before.Screen Selection and Elements Priority 1: They need to

    accompany crucial pages or functions where you have actually discovered weak points that generally affect the purchasing

    • process(search engine, filters, item page, checkout, and so on) Screen Selection and Components Priority 2: These are secondary but we suggest taking them into account at
    • some point, given that they’re part of the service we use and therefore impact the user’s experience (user area, CMS support, loyalty programs, etc. )Resolutions: Numerous times prototypes are only developed for desktop and cellphones, which, in our viewpoint is a mistake. An e-commerce needs to constantly be usable and adapt to

    all gadgets (unless you only have APP), so you must

    a minimum of consider the following resolutions: Desktop: 1920px resolution Mobile phone: 320px resolution Tablet: 770px resolution. Our suggestion is to a minimum of model the aspects that might go through significant modifications in between desktop and mobile resolutions.Until now, whatever has related to exactly what we could consider as use for an e-commerce task but, now exactly what? Well, this is the crucial moment: it’s time to offer your prototypes life, effect your users with visuals that grab their attention and, above all, it’s time to make everything works the method you’ve specified it.I am sure that if you’ve followed this process, you’ll understand that the work that remains to be done will be easier and you’ll save a lot of time and cash in regards to changes, meetings or misunderstandings in between departments.Finally, now that you’ve reached the end of the article, what do you think of functionality? Do you believe you, too, might integrate it into your business?Rubén González [email protected]!.?.!Strategy and Marketing Director/ Co-founder of ECOMMBITS After more than 15 years of experience in private business like Procter & Gamble, Sanitas, Amena or QDQ, I decided to found ECOMMBITS with my organisation partner, Daniel Vázquez. We both desired to help other services execute and optimize processes in locations such as Innovation, Design and UX, Marketing, and even Operations. This time, we want to do it our way!The post E-commerce usability: a must-have for all budget plans appeared first on.

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